Directive 8020 Guide: Every Secret Collectible Location
Uncover the dark truth behind the Cassiopeia disaster by tracking down all 50 hidden Secrets.

Quick Answer: There are exactly 50 Secrets hidden throughout Directive 8020. You will need to track down every single one of them for total 100% completion. Thankfully, the game’s Chapter Select and Explorer Mode allow you to backtrack indefinitely, meaning you can jump right back into any episode to clean up your missing collectibles without breaking a sweat.
Hunting Down the Cassiopeia’s Hidden Lore
Supermassive Games absolutely packed Directive 8020 with hidden lore. These 50 Secrets represent the bulk of the game’s collectibles, giving you massive insight into the crew, the ship, and the disaster that unfolded before you took the wheel.
Finding 50 items sounds intimidating, especially when you are busy trying to keep your characters breathing. The good news is that Explorer Mode takes the pressure off by giving you unlimited replays for specific Turning Points. Feel free to enjoy the story first and treat this as your ultimate cleanup checklist.
To keep things highly readable, I have broken down the locations by their respective episodes. Keep your eyes peeled and use the tables below to cross-reference your in-game inventory.
Episodes 1 & 2: Setting the Stage
The opening hours of the game throw a massive amount of collectibles at you. Make sure you comb through the Crew Quarters and Sleuth sections carefully, as they are completely loaded with datapads, videos, and objects to inspect.
| Secret Name | Episode & Area | Exact Location |
| Night Shift | Ep 1: Crew Quarters | Check the table in the room immediately to your right. |
| Count Down | Ep 1: Crew Quarters | Look at the left wall to inspect the calendar. |
| Stalemate | Ep 1: Crew Quarters | Inspect the chessboard sitting on the table. |
| Balance | Ep 1: Crew Quarters | Head into the left room and check out the bonsai tree. |
| Daddy in Space | Ep 1: Crew Quarters | In the exact same left room, grab the datapad on the bed. |
| Myths Retold | Ep 1: Crew Quarters | Go into the washrooms on the right. Grab and rotate the book near the slab. |
| Pioneers | Ep 1: Crew Quarters | Use the utility strap on the left bed, then press the prompt while facing the right terminal. |
| Mission Summary | Ep 1: Crew Quarters | Walk to the far left of the main quarters and interact with the display panel. |
| Brave New World | Ep 1: Medical | Walk straight ahead and read the display panel on the left side. |
| The Goldilocks Planet | Ep 1: Medical | Before entering the main door after lifting the lockdown, check the right window. Lift the room’s lockdown, walk inside, and read the datapad. |
| Perfect Replica | Ep 2: Simple Pleasures | Playing as Young, simply look around your environment to trigger a video. |
| In Denial | Ep 2: Ship Shape | Immediately following the cutscene, look at the wall on your left. |
| Print As Needed | Ep 2: Ship Shape | From the same cutscene, check the wall on your right. |
| Carter | Ep 2: Sleuth | Takes control of Eisele and look immediately to your left. |
| Bad Press | Ep 2: Sleuth | Sitting right on the bench beside the giant statue head. |
| Weak Spots | Ep 2: Sleuth | Read the datapad resting on the seats beside the locked Main Hall door. |
| Wish You Were Here | Ep 2: Sleuth | Walking toward the Locker Rooms, take the right staircase. Grab the datapad before entering the Crew Lounge. |
| Professional Chemistry | Ep 2: Sleuth | Inside the Crew Lounge, right next to the screen showing Carter and Simms. |
| Father’s Footsteps | Ep 2: Sleuth | Check the second locked Main Hall door. Pick up and rotate the picture frame. |
| Paving the Way | Ep 2: Sleuth | Grab and rotate the book resting directly opposite the Locker Room. |
Sleuth Section Locker & Lockdown Puzzles You will need to do a little extra legwork to grab the remaining four secrets in the Sleuth section. Follow these exact steps:
- Head upstairs and lift the room lockdown. Step inside to find the Frosted cake on the table.
- In that exact same upstairs room, grab the No Object datapad off the table.
- Head to the lockers and input the Override Code 13576.
- Pop open the right locker and inspect the book for the At Any Cost secret.
- Pop open the left locker and grab the datapad for the Promises secret.

Episodes 3 & 5: Searching and Surviving
As the tension ramps up, the collectibles start requiring a bit more snooping and minor puzzle-solving to reach.
If you are a true completionist, you will also want to grab the game’s audio logs while you are snagging these secrets. Make your life easier and check out our complete Directive 8020 Guide: Every Simms’ Recording Location so you can knock out two birds with one stone.
| Secret Name | Episode & Area | Exact Location |
| Words of Affirmation | Ep 3: Search | Playing as Cooper, inspect the book resting on the right side. |
| Simms | Ep 3: Search | Climb through the window and head toward the back left to trigger an Audio Log. |
| Game Changer | Ep 3: Search | Inside the Mess Hall, read the datapad sitting on the left. |
| A Friend Indeed | Ep 3: Search | Snatch the datapad located in the top right section of the room. |
| Fit to Fly | Ep 3: Search | Override the door on the left side. The secret is sitting at the very back of the room. |
| Charybdis | Ep 5: Drugs | As Cooper, move left and use the terminal mounted on the wall. |
| Terraformation | Ep 5: Drugs | In the room where you speak with Anders, turn on the video player in the back right corner. |
| To Do List | Ep 5: Radio Silence | Head straight upstairs into the cockpit and read the datapad on the right. |
| Love Lost | Ep 5: Radio Silence | When Cooper walks through a door, do not follow her. Take the right stairs, head left, and rotate the photo frame next to the field picture. |
How to solve the Nutrimito and Orbital Oddities puzzles:
- Nutrimito (Ep 3): Override the top right door in the Mess Hall. Look left immediately upon entering to find a code: 0402. Backtrack, climb through the window, and use the code on the food storage to grab the leaflet.
- Orbital Oddities (Ep 5): Inside the cockpit, check the note near the left chair. It reads “CAIF”. Convert those letters to their numerical alphabet positions to get the code 3196. Punch that into the lock to view the log.
Episodes 6, 7 & 8: The Final Stretch
The back half of the game gets chaotic, and it is incredibly easy to accidentally run past these items while running for your life. Take it slow and check your corners.
| Secret Name | Episode & Area | Exact Location |
| Cernan | Ep 6: Detour | Enter the vent beside the Exec Room. Exit left and check the corner for an Audio Log. |
| McNamara’s Secret | Ep 6: Detour | Walk into the adjacent room and inspect the right wall. |
| Meet the Tardigrades | Ep 6: Detour | After grabbing the Power Cell, walk through the door. Override the Astroscience room on your right and check the video on the left. |
| Faster Than Fiction | Ep 6: Detour | In the dead center of the Astroscience room, read the datapad near the Solar System display. |
| Stafford | Ep 6: Detour | Just before walking through the Hydroponics door, turn left to find an Audio Log. |
| Cracks Appear | Ep 7: Search Party | Off the main trail, follow the side path leading up to find a busted helmet. |
| McNamara’s Confession | Ep 7: Pod Room | After the vents, you will hit a room with metal walkways. Walk left, hit the button to drop a ladder, climb up, and read the wall note. |
| Mitchell | Ep 7: Pod Room | Check directly next to the Reactor Elevator to secure this Audio Log. |
| See Attachment | Ep 8: Redirect | Playing as Stafford, just turn to your right to spot this datapad. |
| Worth Fighting For | Ep 8: Atrium | Once you grab the Power Cell on the upper floor, head left past the stairs to find a datapad. |
| Keeping Tabs | Ep 8: Mess Hall | Heading toward Colony Control, check the room on your left for a log. |
| Williams 2.0 | Ep 8: Mess Hall | Located inside the specific room where you purge the Elevator Shaft. |
| Classified Orders | Ep 8: Mess Hall | Hidden in a corner of the exact same room as the Williams 2.0 collectible. |
Final Puzzle Solutions:
- Making the Call (Ep 6): When you reach the gap, drop down from the stairs and squeeze through. Climb the obstacle, look left, and reroute the power to the door behind you. Lift the lockdown, walk into the office, and grab the datapad on the left.
- Duplication Analysis (Ep 7): As Cernon, turn around and use your scanner to reroute power to the door. Lift the lockdown through the window, exit, climb through the window, and grab the final datapad.
For more deep dives, hidden secrets, and full walkthroughs visit our other Guides here.



